Materials and Process of Making Syllabus_Fall13

Kent State University College of Architecture and Environmental Design

SYLLABUS_Fall Semester 2013

ARCS_30123: Materials and Processes of Making  [3 credit hours]

M+W  H 0915-1030am


COURSE DESCRIPTION__________________________________________________

This course seeks to introduce and foster an ease of mobility through various digital design environments utilizing familiar techniques of design production (i.e. drawing, modeling, rendering, etc.).  Students engage in digital modes of production that will enable the testing of material, spatial, and tectonic performance through scalar prototyping.

COURSE GOALS AND OBJECTIVES________________________________________

Required for all Architectural Studies majors, this course generates an understanding of the many ways in which digital technology is changing the design process through lectures, discussions, and hands-on engagement in the process of making.  Students will explore the ways information systems can alter and improve the construction process through iterative design, prototyping, and analysis.  Students will investigate new applications for building technologies and allow rapid prototyping and testing of design ideas using appropriate materials and tools.  Lectures focus on the connection between digital fabrication and the design process within the context of contemporary architecture, industrial design, and other various mixed media.  The course will investigate various theories, methods, and projects through research, discussion (both internal and external), analysis, and hands-on investigation through actual building using a variety of techniques and materials.


TOPICAL OUTLINE_______________________________________________________

The semester will be comprised of a variety of material and process sets: Material Processes, Material Precedents, Material Detail and Serial Variation of Assemblies, Material Ecology, Material Pedagogy, Hands on Material Testing, Prototyping, and Fabricating and Digital and Analogue Tool Introduction.   Each problem set will address components from the following topic areas:


I.                          Material Processes                        7.5 content hours total

  1. Design decisions relating to material
  2. Techtonics
  3. Material Interaction
  4. Creating and working with various materials
  5. Material Properties
  6. Material Appropriateness

II.                       Material Precedents                         2.5 content hours total

  1. Understanding of variety of material through precedent research
  2. Precedent Research Presentation
  3. Detail and Material understanding through Research

III.                     Material Detail and Serial Variation of Assemblies      5 content hours

  1. Introduction to Prototyping
  2. Serial Variation
  3. Digital Modeling
  4. Scripting

IV.                    Material Ecology        2.5 content hours total

  1. Material Properties as relates to environmental properties
  2. Material Analysis
  3. Environmental Analysis through variation
  4. Understanding material decisions impact on the global and digital environments

V.                       Material Pedagogy                      2.5 content hours total

  1. Pattern Making
  2. Additive, Subtractive, and Transformative
  3. Parametric Design
  4. Appropriate Material Selection
  5. Appropriate Tool Selection

VI.                    Hands-on material testing, prototyping, + fabricating           10 hours 

  1. Testing of various material properties
  2. Creating digital and physical models through digital fabrication
  3. Creating prototypes, analyzing based off selected criteria and establishing new model to test various results
  4. Understanding the design process through iterative generation of models

VII.                  Digital + Analogue Tool Introduction                 7.5 content hours total

  1. Introduction to Digital Fabrication Lab
  2. Introduction to Wood and Metal Fabrication Tools
  3. Lasercutting
  4. 3D Printing
  5. CNC Milling
  6. Physical Model Making Techniques
  7. 3D Modeling Software



Successful completion of AED 10001, AED 10102, AED 10001, AED 10002 and architectural studies (ARCS) major.

TEXTBOOKS / LEARNING RESOURCES____________________________________


Required Textbook:  Matter: Material Processes in Architectural Production by Gail Peter Borden and Michael Meredith


Other readings will be from reprints/handouts or made available on reserve in the Joseph F. Morbito Architecture Library.  A three-ring binder organizing all handouts and Xerox copies is recommended.




Professors: Matt MacRaild – mmacrailATkentDOTedu

Office Hours: TBA


REQUIREMENTS + OUTCOMES___________________________________________

General: Students are responsible for information presented in all class sessions.  In addition, students must complete any assigned readings that correspond to the lecture material as well as any handouts distributed in class by the instructor.  Students must take exams and quizzes at the designated time and place, and they cannot be made up due to tardiness or unexcused absence. Make-up exams are given only if arranged with the instructor in advance for emergency situations and with appropriate documentation.

All assignments must be submitted by the due date and time specified for a passing grade to be issued.  All incomplete work results in failure.  Late work is reduced by one letter grade per class period missed.  Please notify the instructor in advance if you must miss a class session.

*Note:  Please refer to the ‘Administrative Policy and Procedures Regarding Student Cheating and Plagiarism’ on the Kent State University website for clear definitions of the terms and the academic sanctions for acts of cheating and/or plagiarism.  If a student is caught cheating or plagiarizing, he/she will automatically receive an F for the related exam or assignment.

Course Learning Outcomes | 


The Learner will be able to:

  • Understand the fundamental techtonics for a variety of traditional and newly developed materials used in the architecture and design fields.
  • Understand material appropriateness based on the material’s properties, environmental issues, techtonics, and aesthetics
  • Analyze a design based on environmental situation
  • Analyze a material’s impact on the environmental conditions of a design
  • Understand a material’s impact on the built environment
  • Learn to create an .STL file
  • Learn to use laser cutter independently
  • Learn how to utilize a variety of 3D modeling software, understanding the various advantages and disadvantages of each, allowing appropriate selection for a given design process
  • Research a variety of designs based on their materiality and explore how the given material is utilized in design fields including architecture, interior design, industrial design, and others  Explore various forms of pattern making to understand the pedagogical utilization of materiality
  • Utilize an iterative design process to understand how serial variations and rapid prototyping establish an effective design solution through analysis and allowing changes to the design


ASSESSMENT POLICIES + METHODS______________________________________


  1. Assessment Method: 4 project assignments and a final project will be used to assess student learning. Overall attendance and participation will be considered in final grade evaluation.  Attendance is critical; three unexcused absence will place a student at a B-.
  2. The following shows how the previously mentioned projects will be used to establish the student’s final grade

Assignment 1:                    10%

Assignment 2:                    15%

Assignment 3:                    15%

Assignment 4:                    15%

Class Discussion:             10%

Class Attendance:             10%

Final Project:                      25%


  1. Assessment Policy: The course grade will be based on the following grading scale:

      A   =       100 % – 93 % (4.0 value points)                    Excellent scholarship

      A- =        92 % – 90 % (3.7 v.p.)

     B+=        89 % – 87 % (3.3 v.p.)

     B    =       86 % – 83 % (3.0 v.p.)  Well above average performance

     B- =        82 % – 80 % (2.7 v.p.)

     C+=        79 % – 77 % (2.3 v.p.)

     C   =       76 % – 73 % (2.0 v.p.) Fair or average performance

     C- =        72 % – 70 % (1.7 v.p.)

     D+=       69 % – 67 % (1.3 v.p.)

     D   =       66 % – 60 % (1.0 v.p.)  Poor (unsatisfactory but passing) performance

     F    =       59 % –     0 %  (0.0 v.p.)                                    Failure

Grade Evaluation you should understand: It is wise to remember that grades are not given they are earned.   You will all begin with zero points at the beginning of the year.  It is up to you to earn the points necessary to achieve an exemplary grade.  The quality of work is examined very closely.  Shoddy work will not get the grade of an A or even a B.  To earn an A you must go beyond the minimum effort. Specifically, an excellent, or “A”      project will move beyond specified course requirements to discover a unique and personal response to the assigned problem.


UNIVERSITY STATEMENT ON DISABILITIES_________________________________

University policy 3342-3-01.3 requires that students with disabilities be provided reasonable accommodations to ensure their equal access to course content. If you have a documented disability and require accommodations, please contact the instructor at the beginning of the semester to make arrangements for necessary classroom adjustments. Please note, you must first verify your eligibility for these through Student Accessibility Services (contact 330-672-3391 or visit for more information on registration procedures).

SEMESTER SCHEDULE___________________________________________________


WEEK 1                                                               

M_W         Aug. 26_28                •                 Course Introduction

Material Precedent

Assignment#1 Distributed


W                Sept 4                          •                 Techtonics

WEEK 3                                           

M_W        Sept. 9_11                  •                 Material Precedent

                                        Digital Fabrication Lab

Assignment #1 Due

WEEK 4   

M_W        Sept 16_18                •                 Material Pedagogy

Pattern Making

Assignment #2 Distributed



M_W        Sept 23_25                •                 Material Ecology

Assignment #2 Due

                                                                                Assignment #3 Distributed

WEEK 6                                                               

M_W         Sept 30_Oct. 2         •                 Introduction to Digital Modeling



M_W          Oct 7_9                       •                 Environmental Analysis Software

Rendering Techniques

WEEK 8                                           

M_W        Oct 14_16                  •                 Introduction to Iterative Design

Assignment #3 Due

                                                                                Assignment #4 Distributed


WEEK 9   

M_W        Oct 21_23                  •                 Hands on Fabrication


M_W        Oct 28_30                  •                 Assignment #4 Due

WEEK 11                                                            

M_W         Nov 4_6                       •                 Field Trip

                                                                                Design Decision Making

                                                                                Distribute Final Project


M_W          Nov 11_13                •                 Techtonics II

Material Interactions

WEEK 13                                        

M_W        Nov 18_20                 •                 Material Processes



M               Nov 25                         •                 Internal Presentation /Worksession


M_W        Dec  2_4                      •                 Final Project Due



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